attack Conclude 1 B+ Deal 12 damage to ALL enemies. These include the various enemies and bosses you encounter on your way up the Spire, since the game always pulls from the very same pool, with only slight variations in. Simply put, Protect is one of the best watcher cards in the game. Not great, but it's a starter card. It provides 8 (12) Block while switching the Watcher's Stance to Calm. Consecrate and. This card always feels pretty good, you can use it early as dash, you can also use it to block a ton with proper stance dancing in late game. 178K Members. As opposed to The Silent, who's unique cards are actually good and useful. Thank you! Roll 1d6, and if you roll 4+, you do 1 damage. Effect+: You cannot draw additional cards this turn. Wallop is better as well. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. Compare that to the Silent, who has the ability to lower an enemies damage AND gain block more efficiently, meaning. PST. 829 Online. If attacked with two-hand sword, the number of. Also, their starting deck is pretty solid, so you won’t have to do too much work to make it competitive. While it's often practically a curse against bulky enemies/bosses, it can also save a lot of headache against certain enemies like byrds and snake plants. As a Basic card, the Ironclad always starts with one in his deck. Next Discussion: Bowling Bash. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. I like this card. Definitely one of the strongest defensive cards in the game, and great at removing artifact too. Bash is definitely subpar. Enter Calm. StackingBehavior. Bash is an Attack card for the Ironclad. 애초에 베타도 아닌 정식 일러스트부터가 볼링공으로 적들을 날려버리는 모습이다. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire Features - Dynamic Deck Building Choose your cards wisely Discover hundreds of cards to add to your deck with each attempt at climbing the. Overall, a very good card as an energy sink. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. signup. Add a Comment. It deals 9 damage, then exits the current Stance. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…Daily Slay the Spire Discussion (82/696): Bullet Time. • 3 yr. - Dynamic Deck Building: Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Despite this, constantly revisiting the same areas and events can start to feel stale soon enough. And it's actually pretty good for every fights in act 1, so it's a very good. Gain 7 (9) Block. Skipping Bowling Bash makes you worse at killing Sentries and Slavers. I realize that you can set up for next turn with it, but thats. The constant addition of Smite cards can make triggering. Daily Slay the Spire Discussion (193/696): Double Tap. Gain 5 Block. Getting 2/1 vulnerable. It costs no Energy and deals 4 damage. there is almost no situation where im happy to draw this card. r/slaythespire. It is just that being invested in scry doesn't happen very often. Review Business . This means buffs to Dexterity are only applied once and not multiple times. Daily Slay the Spire Discussion (95/696): Carnage. Effect: You cannot draw additional cards this turn. So I just made an ironclad run while cutting bash out of it as soon as seeing the whale, and TBH I didn't even miss it, The card might be just bad, I used to always upgrade it, and prioritize playing it, but now I think about it it's not really worth for 2 damage and one more vulneable? it costs too much to be in the started deck, and without extra energy you can't. If you only have three points of energy to spend every turn, you're still playing an average of almost four cards every turn. It generates more Block than a starter Defend, and adds an Insight to your draw pile each time it's played. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. Among these enemies are the game’s bosses, of which there are nine in total — three for each of. Exhaust. It's basically poison on steroids and all you need for a "pressure points build" is just more pressure points and maybe a Block focus. В Slay the Spire основной задачей геймера является подъем на верхние уровни башни, состоящей из множества помещений. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. To me the card just feels too weak early game, it's good later on but shouldn't be a starting card imo as it handicaps your run more often than it helps. A deva is a Hindu term for a deity. There is no downside to this option aside from not obtaining Warped Tongs. Every Card, Character, Relic, Curse,. Still, if you have 4 energy, a classic Bash + Carnage always feels good. Decent pickup in Act 1 and works well with wrath since it represents 36 damage in one card. So we're spending 1 energy for 2 dmg and 2 vuln. So this card is a good choice when you need some front loaded damage and block. Deal 20 damage. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Common. I've found that Watcher needs 2-3 additional attack cards in the first half of act 1. For example: Skipping Crescendo makes you worse at killing Gremlin Nob and Lagavulin. Consecrate: Common Attack 0 Deal 5(8) damage to ALL enemies. Whenever you attack this enemy, gain 2 Block. Drawing and playing one card that do nothing on the turn. Officially released in 2019, Slay the Spire is a deck building, roguelite card game developed by MegaCrit Games. ago. Establishment will reduce the Energy cost of each added Smite to 0 on the following turn. Effect: At the start of each combat, heal 2 HP. Starters. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip Uncommon Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to the Hand • Tantrum • Wallop • Weave • Wheel Kick. Now, compare to a Strike which does 6 dmg for 1 energy. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. Watcher Cards. im on a17 and i found early erruption upgrade and also empty fist upgrade to be very helpful and will help you out on act 1. Deal 4(6) damage twice. Bowling Bash: References a Knight skill from the game Ragnorok Online. Slay the Spire. Starters. All Discussions. For those who are unfamiliar with the genre and its somewhat unique conventions, we’ve put together this list of beginner. Not to mention that Watcher can easily chain the effect with cards like fear no evil, tranquility, Vigilance, Inner Peace, and multiple copies of Empty Mind. This card always feels pretty good, you can use it early as dash, you can also use it to block a ton with proper stance dancing in late game. Bruh u can insta kill elites on turn 1 without comboing (unless you count rage mode as comboing but I don't because that is the basis of the character)Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip Uncommon Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to the Hand • Tantrum • Wallop • Weave • Wheel Kick. Establishment also has the funniest of all the beta arts. Innate. Upgrade a (ALL) card (s) in your hand for the rest of combat. MercuryFoReal • 4 yr. Also, like you said, -1 draw kinda sucks, especially on watcher, who really doesn't hurt as much for energy as other characters and usually struggles more with card draw. Minions do not count as Fatal kills. Against Conclude, I will pick Consecrate if I already got Meditate. Iron Wave is a very efficient card, effectively a Strike and Defend rolled into one. 0 协议 进行许可。. Mental Fortress is an uncommon Power card for The Watcher. *Like [[bowling bash]] It will be useless in single-enemy fights, and will totally change the way you play in multi-enemy fights. Attacks. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Wait until you get the "Crack in the Wall" event. Problem is Watcher wants just enough cards and the right cards to go along with rage and calm that diverting to mantra means 1. there is almost no situation where im happy to draw this card. All Discussions. Amazing card. I can't explain how much i hate this card. Tantrum/Bowling Bash also could use the same treatment. -vulnerable 50% more damage 2 turns. Talk to the Hand works well with multi-hitting cards like Flying Sleeves, Bowling Bash, Tantrum, Ragnarok, or Conjure Blade, as well as hand-returning cards such as Flurry of Blows or Weave. 각 캐릭터의 전용 카드들은 Slay the Spire/아이언클래드, Slay the Spire/사일런트, Slay the Spire/디펙트, Slay the Spire/와쳐, Slay the Spire/허밋 참고. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Vs Tantrum, Tantrum 10 - Crescendo 1. View Mobile SiteVulnerable creatures take 50% more damage from Attacks. Simply go into Calm (-1 energy), enter Wrath (-1 for card, +2 for. Burdpal Jul 11, 2019 @ 6:42pm. 1 Effect Draw cards until your hand is full. step 4: don't draw more than one Omniscience turn 1. Thunderclap costs only 1 energy and hits all enemies, dealing significantly more damage in most cases. Talk to the Hand works well with multi-hitting cards like Flying Sleeves, Bowling Bash, Tantrum, Ragnarok, or Conjure Blade, as well as hand-returning cards such as Flurry of Blows or Weave. Miracle Lanes is located at 2375 Bevan Ave, Sidney, BC V8L 4M9, Canada, Please contact. Daily Slay the Spire Discussion (39/696): Bash. Fantasy. Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to the Hand • Tantrum • Wallop • Weave. By having a high energy density into a retained card, you are always able to commit your energy into defense at any time. After running it a few times, Slay The Spire may seem like a short game, but it has tons of replayability with much more to see than is readily apparent. Darkness is the cheapest source of a dark orb, the others being rainbow and doom and gloom. 22. 杀戮尖塔维基绝赞建设中,加入编辑群709085616了解更多!. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. step 5: have enough energy to play both Alpha and Omniscience turn 1. I just started the game last week, and see from some cursory searches Bash has been the subject of much discussion. So I thought I would look at it this way: For 2 energy you get 8 dmg and 2 vuln. Notable for being a key part of an relatively common infinite for Watcher if you can get your deck small enough. At this point in a run, actually drawing the good attacks is of utmost importance, and Double Tap runs a big risk of slowing that down and potentially just being a second Strike. Name. Slay the Spire/캐릭터. Common: Flying Sleeves: Attack: 1: Retain. Starters. Attacks. floor 10 - cleric - removed bash. It can be an injury, w/ a retainless deck. Shockwave hits all enemies wiht 5 weakness and 5 vulnerable even if it doesn't do any damage. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Strike (Silent) Strike (Watcher) Sucker Punch. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Effect: Deal 6 damage. skill Wreath of Flame 1 C- Your next Attack deals 5 additional damage. You guys liked The Ironclad so here’s a few more I’ve been. If you don't get it, most of the uncommon damage cards will do, especially if upgraded. Slay the Spire Wiki is a FANDOM Games Community. Starters. Exhaust. This will always be the last card you play on your. Due to this, Safety Wall does NOT block the skill. Attacks. It deals 8 (10) damage and applies 2 (3) Vulnerable. Craft a unique deck, encounter bizarre creatures, discover relics of immense. Bash + Strike = 17 damage, if you have triple strike it's more, but bash last's one more turn. Effect: This turn, your next Attack is played twice. Cut Through Fate is a common Attack for The Watcher. Assuming you finish the combat in 4 turns and you have one poison stab per turn, the first poison stab deals a maximum of 18 damage (8 regular damage plus 4+3+2+1 poison damage). Exhaust. When played, you draw cards until you have 10 in hand (not. Disagree, I think the new [ [Calling Bell]] is a great improvement over the old version and almost always worth taking over SKIP. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Silent starts with 6 skills and 6 attacks (plus ascender's bane) this ratio is already not good for it. 3 Energy | Gain 2 (3) Intangible. Daily Discussion/Debate #580 - Bowling Bash (Watcher Common). Bash is the best starter upgrade in the game, think of it as getting 3 extra energy to utilize while vulnerable, plus 2 more energy from not having to re-vuln the target. Dang though that's nice, it's the little touches that make things like that cool to me. 1. Reported for cheating. It also has the advantage of being one card, compared to 2 strikes being two cards. T. Starters. Also great act 4 fights synergy. It costs 1 Energy and grants the player 4 block (or 6 upon Upgrade) whenever they change stances Stances. I wish so much that it was not in the starting deck because its just another card i have to spend time removing. I think they work well for each class, since Ironclad tends to be low on card draw while Silent tends to be low on strong attacks. Uncommon. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One. Check the Map and Plan the Path. Yeah I watched the no Talk to the hand fight. Scrawl is a Skill card for the Watcher. [Rummage] can also be a viable option if the player has Omamori or Tungsten Rod to negate the Pain curse, a relic such as Du-Vu Doll to benefit from the. Against the Time Eater, pick more passive powers like Like Water and slow cards Conjure Blade / Alpha. Strategy [] [Forge] is generally the strongest option here, as it allows you to upgrade whichever card you choose. It has one major problem: it doesn't work. Vs Eruption. Now, compare to a Strike which does 6 dmg for 1 energy. 1 Energy | Exhaust all non-Attack cards in your hand and gain 5 (7) Block for each. Attacks. Swift Strike. Regular bash only gets you 3 energy and you have to get through 8. Not to mention that Watcher can easily chain the effect with cards like fear no evil, tranquility, Vigilance, Inner Peace, and multiple copies of Empty Mind. View Mobile Site Follow on IG. Interactions. That is (imo) comparable to what Third Eye does via Scry, but Scry gives you more intel and can actually speed up your draw. Slay the Spire (PS4) How to unlock the Who Needs Relics? achievement in Slay The Spire: Beat the game with a single relic. X. Amazing card. You can add damage to an attack that will activate Pen Nib. Upgrading Foreign Influence reduces the cost of the card it adds to your hand to 0 for that turn. Slay the Spire’s cards are much more difficult to obtain than those in comparable card games like Magic the Gathering or Hearthstone. Bash: Deals 12/14/14 damage. "FLK0*/0*/0*" means that if you miss by 2 or less when attacking a flying target (VTOL, WiGE, Aerospace) then at short, medium, or long range, roll 1d6 and on a 4 or greater do 1 damage, otherwise 0. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. The energy cost of the targeted card is disregarded. grandsuperior Ascension 20 • Additional comment actions. 当前每有一名敌人,造成10点伤害。. While it's often practically a curse against bulky enemies/bosses, it can also save a lot of headache against certain enemies like byrds and snake plants. Although the game initially released to slow sales, it soon gained fame and became one of the fastest selling games in Steam's history. Since its official release in 2019, Slay the Spire has been well-received by the gaming community in general. By scrying 3 (or 4 when upgraded) before you draw for turn, you can get all of the cards you don't need out of the way. Getting rid of strikes and defends is huge value. Bash is a top-quality upgrade for all 3 Act1 bosses and all but 1 Act1 elites. Sunder. Basically, the stances are key, and her attacks are designed to work better with them, and seem to be balanced to work worse without them. Show all characters Relic Synergies Vajra common I just had an A20 win with Signature Move as a primary damage source - removed a strike at Neow and another two in A1, let me kill four A1 elites which snowballed. When Master Reality's buff is active, any cards created during combat are automatically upgraded. So, in conclusion, it doesn't just "make high-cost cards better. Common. Watcher has Bowling Bash. 10 Games To Play If You Love Slay The Spire. Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to the Hand • Tantrum • Wallop • Weave. Fights: Fights give cards, gold, potion chances, and chances to scale one's metascaling cards (Genetic Algorithm, Ritual Dagger, Hand of Greed etc). Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Daily Slay the Spire Discussion (89/696): Calculated Gamble. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. The Collector. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. Try killing one of them asap, even if you can't fully defend. devlog. Now, compare to a Strike which does 6 dmg for 1 energy. Any cards that lose you health will draw you cards, most notably: I) bloodletting + puzzle = budget offering. Can only be played if this is the only attack in your hand. I am more likely to take doom and gloom most runs because of its insane Act 1 damage and the fact that it can still scale into a useful dark orb. Don't forget it also give you more/less block when you interact with weak or vulnerable. Rushdown triggers after the card that enters Wrath is put. Remember, the goal is. Upon upgrade, it deals 4 additional damage, for a total of 16 damage to all enemies. Effect+. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. Bowling Centers > British Columbia > Sidney > Miracle Lanes Miracle Lanes. Applies -1 Strength (or 50% chance to apply -1 Focus if the player has 1 or more Orb slots. turn 2 against act 4 elite sucks, with puzzle I always let the spire spear damage me for some health in exchange for card draw. Honestly, Philo Stone is now much more takable since the nerf. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…Deal 26 damage. I mean, a random relic is the most important reward from Elite fights, so it seems pretty worth the effort. Tantrum is one of Watcher's best cards though. Watcher already has the most insane collection of Rare cards and arguably the best uncommon set as well, so I don't think it'd be too punishing to the class while making it feel at least. Talk to the Hand works well with multi-hitting cards like Flying Sleeves, Bowling Bash, Tantrum, Ragnarok, or Conjure Blade, as well as hand-returning cards such as Flurry of Blows or Weave. Tips. Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to the Hand • Tantrum • Wallop • Weave. If the enemy had 40 or less HP, set their HP to 0. More Fandoms. However, the fact that it has so many fingers in so many pies is also a good thing. The only way Bash is useful is if you outright ignore your HP, which doesn't work in the long run when you're taking 15-20 damage a turn. It also allows Wave of. Generally an elite-enabling card if you get it early. The Bowling Bash attack and Dead Branch relic in Slay the Spire are similar to a skill and item of the same name, respectively, in Ragnarok Online. If you knew you'd always be offered a tantrum, Watcher would be way more busted than it is now. Watcher Cards. Upper Cut deals 3 more damage and 2 weakness in return for 1 less vulnerable. ago. My last three challenges are: Generate 9 plasma in one turn. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. Bowling Bash can hit Taskmaster and Gremlin Leader Elites in Act 2 for a whopping 60 damage for a single energy if you're in Wrath. If you are in Calm, draw 4 cards, otherwise Enter Calm. but the anti synergy with Bash also being two energy can end up hurting a lot. Slay the Spire Wiki is a FANDOM Games Community. Deal 6 damage twice. Slay The Spire Ironclad Tier List (2023) Ironclads are the best all-around class in Slay The Spire. Play the chosen card twice and Exhaust it. Add a copy of this card into your discard pile. In. Exhaust. Paper Krane Uncommon (Silent only) Relic. Exiting or entering a Stance is still considered changing Stance, and will trigger this card. Once the concentration of Strikes in your deck is diminished somewhat, Double Tap becomes a much better proposition. Members Online. It's not a lot, but it will be the difference between life and death in tough fights. Thunderclap costs only 1 energy and hits all enemies, dealing significantly more damage in most cases. From Headbutt to Bowling Bash, from Blur to Blade Dance, these are some of the best commonly underrated cards in beloved deckbuilder Slay the Spire. Effect+. Compared to [ [Vajra]], Vajra gives you 9 extra damage after playing 9 attacks, and Shuriken also gives you 0* 3+1* 3+2* 3=9 extra damage. Uncommon. Daily Slay the Spire Discussion (59/696): Blood Vial. Slay the Spire. Better grab that hemokinesis so I can try to super chunk it turn 1 with an upgraded bash. Effect+: This turn, your next 2 Attacks are played twice. Which of Watcher's common cards should you add to your deck? Which should you upgrade? In this Slay the Spire tip video, we cover everything to know about Wa. There's no need to explain how campfires work, how bosses and elites work, or really. Select cards that work together to efficiently dispatch foes and reach the top. Retain mechanics work well with it, and it effectively has a reverse-draw bonus in reducing the number of cards you need to draw into. Since each of Ragnarok's 5 (6) attacks count as individual attacks, Strength buffs such as from Girya or Flex Potions can significantly increase Ragnarok's total damage. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 177K subscribers in the slaythespire community. 1 A- Deal 5 damage. Judgment will instantly kill an enemy who has 30 (40) or less HP. 1. Early cards I almost always take: Bowling Bash, Consecrate, Crush Joints, These 3 are early keys, especially in Act 2 when you start fighting multiple enemies. 3 stacks of the stuff lasts very long and makes that 2 energy worth it. So next time you encounter this event, you will find a Defend card. Slay the Spire. Daily Slay the Spire Discussion (75/696. Cold snap isn’t really picked after that outside of weird situations (have focus, need block, can’t find glacier or coolheaded). The game features two teams of five players battling it out to be the last one standing. Attacks. You can get 0 to maybe 10 strength from it depends on deck and how long the fight last. Slay the Spire is already random enough, you. I realize that you can set up for next turn with it, but thats. Medical Kit (Relic - Shop)Effect+. attack Ragnarok 3 A-. Every merchant shop offers two colorless cards. I am more likely to take doom and gloom most runs because of its insane Act 1 damage and the fact that it can still scale into a useful dark orb. There are few decks that wouldn't benefit from at least one copy. Darkness is the cheapest source of a dark orb, the others being rainbow and doom and gloom. Trivia. Using two energy to use Strike twice does 12 damage, and Bash only does 8. Bash is an Attack card for the Ironclad. An early Bowling Bash can topple a few troublesome fights. I just had an A20 win with Signature Move as a primary damage source - removed a strike at Neow and another two in A1, let me kill four A1 elites which snowballed. Bruh u can insta kill elites on turn 1 without comboing (unless you count rage mode as comboing but I don't because that is the basis of the character)Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. Common. High-rolling on a Pandora's Box can practically win you the game or make it feel so much easier. Interactions. skill J. Follow-up is a surprisingly good pick in act 1, both Crush joint and Sash whip apply debuffs, and Bowling bash wrecks multi enemy fights. Bowling Bash • Consecrate • Crush Joints • Cut Through Fate • Empty Fist • Flurry of Blows • Flying Sleeves • Follow-Up • Just Lucky • Sash Whip. This isn’t to say the game is buggy, or technically incorrect, or anything like that. Members Online무색 카드 및 저주와 상태이상은 Slay the Spire/중립 카드 참고. Flurry of Blows is a common Attack card for The Watcher. Bowling bash takes the teeth out of some of the critical turns in these fights. The knockback effect is applied before the damage. I'd make Tantrum from 3x3(4) to 3x2(3) and Bowling Bash from 7 (10) per enemy to 6 (8) per enemy. Common. So I just made an ironclad run while cutting bash out of it as soon as seeing the whale, and TBH I didn't even miss it, The card might be just bad, I used to always upgrade it, and prioritize playing it, but now I think about it it's not really worth for 2 damage and one more vulneable? it costs too much to be in the started deck, and without extra energy you can't. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Common. Upon Upgrade, it deals an additional 5 damage. Daily Discussion/Debate #109: Medical Kit. assumes the very early game when you only have 5 strikes and 5 defense and 1 bash and no str. View Mobile Site Follow on IG. It deals 7 damage for each enemy present in combat. It's an artifact of the conversion. Common. Danced on September 2, 2017 at Blues Bash in Victoria, BC, Canada. 0 B+ Lose 3 HP. Skills. 17) Snecko over I don't remember what because it makes half. floor3 - uppercut.